Craps Rules

Craps Rules

In the Come Out game (the first game), if the shooter rolls a 2, 3, 7, 11, or 12 the game is over and the shooter will go on to roll another Come Out game.

If the numbers on the dice add up to any other number (4, 5, 6, 8, 9 or 10) then that number becomes the Point.

Read on to find out more about craps rules and craps bets.

Craps Bets

Pass Line (or Win Line)

Wins: if the Come-Out roll is a 7 or 11.
Loses: if Come-Out roll is 2, 3 or 12.
Wins: if a Point is established and that point is rolled again.
Loses: if a Point is established and a 7 is rolled.
Payout: 1 to 1.

Don’t Pass

Loses: if Come-Out roll is 7 or 11.
Wins: if Come-Out roll is 2 or 3.
Stands: if a 12 is rolled.
Loses: if a Point is established and that point is rolled again.
Wins: if a 7 is rolled before the Point.
Payout: 1 to 1.

Come Bet

Available once the Point has been established.
Once Come Point is established, the initial bet may not be changed.

Wins: if shooter rolls a 7 or 11.

Loses: if shooter rolls a 2, 3 or 12.

Come Point is established if the shooter rolls a 4, 5, 6, 8, 9, 10 on a Come Out roll.

Dealer moves the bet from the Come area to the corresponding box for that particular number.

Once the Come Point has been established, the player wins if the Come Point is rolled prior to rolling a 7.

Player loses if a 7 is rolled prior to rolling the Come Point.

Bet stays on the layout following a win. However the player may remove it from the layout at any time.

Bet is removed from the layout following a loss
Payout: 1 to 1.

Don’t Come Bets

Available once the Point has been established.

Rules are similar to Don’t Pass Bets.

Wins: if shooter rolls a 2 or 3.

Loses: if shooter rolls a 7, 11.

Ties: if shooter rolls a 12.

Come Point is established if shooter rolls a 4, 5, 6, 8, 9, 10.

Dealer moves bet from Don’t Come area to the corresponding box for that particular number.

Once Come Point has been established, player wins if a 7 is rolled prior to rolling Come Point; player loses if Come Point is rolled prior to rolling a 7.
Payout: 1 to 1.

Place Bet to Win

This bet may be placed at any time, but it only becomes active once the Point has been established.

Player bets on a number 4, 5, 6, 8, 9, 10. This becomes the Place Number.

Wins: if shooter rolls the Place Number prior to rolling a 7.

Payout: depends on the Place Number selected.

Loses if shooter rolls a 7 prior to rolling the Place Number.

Payout:
Numbers 4 or 10 – 9 to 5
Numbers 5 or 9 – 7 to 5
Numbers 6 or 8 – 7 to 6

Place Bet to Lose

This bet may be placed at any time, but it only becomes active once the Point has been established. Player bets on a number 4, 5, 6, 8, 9, 10. This becomes the Place Number.

Wins: if shooter rolls a 7 prior to rolling the Place Number.

Payout: depends on the Place Number selected.

Loses: if shooter rolls the Place Number prior to rolling a 7.

Payout:
Numbers 4 or 10 – 5 to 11
Numbers 5 or 9 – 5 to 8
Numbers 6 or 8 – 4 to 5

Single Roll Bets

Player bets on the single numbers 2, 3, 11 or 12
Payout:
Numbers 2 or 12 – 30 to 1
Numbers 3 or 11 – 15 to 1

Hardway Bets

Player bets on the single numbers 4, 6, 8 and 10. However they have to be made up of rolls that add up the ‘hard way’ – for example, pairs, so 4, 4 is Hardway 8.
Payout:
Numbers hard 4 or 10 – 7 to 1.
Numbers hard 6 or 8 – 9 to 1.

Field

Player bets that any one of a group of numbers (2, 3, 4, 9, 10, 11 or 12) will be rolled on the next roll.
Payout:
Numbers 3, 4, 9, 10 or 11 – 1 to 1.
Numbers 2 or 12 – 2 to 1.

Any Craps

Wins: if shooter rolls 2, 3 or 12.
Payout: 7 to 1

Any 7

Wins: if the shooter rolls a 7.
Payout: 4 to 1

Eleven or Craps (E-C)

Wins: if the shooter rolls a 2, 3, 11 or 12.
Payout:
Numbers 2, 3 or 12 – 7 to 2
Number 11 – 15 to 2

Big 6

Wins: when a 6 is rolled before a 7.
Payout: 7 to 6

Big 8

Wins: when 8 is rolled before a 7.
Payout: 7 to 6

Return to craps overview or read more about craps strategy

 

 

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